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The Descent
VR Game

VR Gun
Players would interact with the game using a vive controller attached to a MAG P90 holder (see below). This needed to be visualised in the game as a hero asset.
I measured up the prop in the office and modelled this hero asset based off that.

Environment Design
I created some assets for the environment, with no concept art I was free to have fun with my own ideas, the brief was 80's sci-fi meets a frozen underground hellscape.
I researched similar doors online, and put a bit of thought into how this door would work, giving it a human sized keypad to give it a bit of scale. I loved working out the mechanics of the door.
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