top of page
Photo of me circular_4.png

About me

I am a 3D artist with 10 years experience in the attractions industry, the last 3 of which I have been an Art Director as well as being hands on where I can.

Throughout my career, I have worked across the full production pipeline, from modelling and texturing to optimisation and engine integration. I am highly proficient in many tools including Blender, 3DS Max, Zbrush. Substance Painter, and Photoshop, with experience creating both stylized and realistic hard-surface assets using PBR workflows. I am skilled in both Unity and Unreal.


My background has centered on creating immersive real-time experiences and simulations, requiring a strong focus on visual quality, performance optimisation, and reliable asset integration. 

The highlight of my career so far has been working on the games for SeaWorld Abu Dhabi, I directed and ensured the smooth running of 14 games being made across the span of a couple of years, I even got hands on at times to ensure the project met it's deadline.

If you'd like to get in touch please use my form! Or get in touch via LinkedIn.

Ollie Cole

3D Generalist

  • LinkedIn
bottom of page