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Bioluminescent Touchpool
My role: Art Director, 3D Generalist
This was one of the 14 games I was the Art Director for for the SeaWorld Parkwide game in Yas Island, Abu Dhabi. All of the games were based in real science, had an emphasis on education.
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This game was designed to show how bioluminescent bacteria react to stimuli.
I was the Art Director for this project, I also made the environment, leaning on a technical artist to code the particle effects.

Aiming for realism
Unlike the other games for this park the aim for this one was realism, I sculpted the rocks in Zbrush making a custom alpha to emulate a coral sea rock style.
I then lit the scene with very moody lighting to emphasise the bioluminescent plankton effect.

End result
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